Advanced Graphics Engineer
One of our goals at Virtual Computer is to deliver world class Desktop management tools to IT professionals while at the same time enhancing the user’s experience. This means producing a virtualized client platform without compromise which is no easy feat, especially in the area of graphics. How do you bring 3-D graphics to multiple virtual machines simultaneously? Well, we are doing it and are now looking for more engineers to help extend the virtual 3-D graphics architecture.
We are looking for people that have strong experience working with graphics processors from Nvidia, ATI & Intel. If you have worked with OpenGL/DirectX, have a strong understanding of the Windows graphics architecture, graphics device drivers, X server and enjoy making the graphics processor perform unnatural acts, we want to meet you. If you are someone that has done graphics work in Linux as well, that is a big plus. This is a great opportunity to bring your skills into the next generation of PC architectures using advanced virtualization technologies.
If you would like to put your fingerprint onto a product and enjoy working with very bright people, please contact us at jobs@virtualcomputer.com with a portfolio of recent work or contact us via LinkedIn, Facebook or Twitter.
Desired Skills
One or more of the following:
- Windows GDI and USER modules
- usage
- internals
- back-end driver implementation
- DirectX graphics APIs (especially DirectDraw and Direct3D)
- usage
- internals
- back-end driver implementation
- OpenGL API
- usage
- internals
- driver implementation
- Working understanding of abstract 3D graphics pipeline, and specific GPU implementation.
- Implementation of low-level GPU drivers and shaders
- X-server usage and implementation
- Windows graphical applications
- Linux drivers
